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FLIGHT LESSONS
Night VFR Flying Part II
Flying Night VFR is very challenging at the best of times. Computer Pilot’s mini-series on the Introduction to Night VFR will have you night flying with the best with a little practice. This issue we take you through a night circuit from startup to shut-down and teach you all you need to know to achieve this safely and effectively. Don’t miss it!
Multi-Engine Flying
We continue our look at Multi-Engine flying considerations as resident flight instructor, Peter James expands upon previous knowledge with another set of considerations the pilot should be thinking of during any flight, simulated or real
The Two Person Crew
We all can attest to the difficulty of flying an airliner by yourself, particularly if you want to simulate flying the heavies realistically. It can get hectic very quick! With two crewmembers, however, things become a bit easier, but who does what in the flight deck? Often simmers are not sure of their roles if simming with a friend acting as First Officer. Captain Charlie solves the problem by taking us through each pilot’s responsibilities in the flight deck in this month’s lesson.
September 2003
VOLUME 7 - ISSUE 9

The 45th Paris Airshow Report
Bienvenue vers Paris! – Welcome to Paris. Computer Pilot reporters, Derek Davis and Phil Paschutine were on the ground to report on the latest real world, and simulated aviation displays at this year’s Paris Airshow. Read their full report here!

Into the Wild Green Yonder
Bill Stack ponders the progression of flight simulation software through the eyes of an individual’s hip pocket. The constant need for better and faster hardware to run our flight sims is an ongoing battle for the simming public.

FS2002… What Can I Do?
Not everyone will be upgrading to the latest version of Microsoft Flight Simulator, so for those choosing to stick with FS2002 by their own choice, or by necessity, Francois Dumas offers some tips and suggestions to get even more out of your flight simulator.

747 Sim Australian Style
Find out just how the Aussie World Flight team take to the skies in their full size 747-400 sim to raise money for charity in an annual around the world trip. World Flight team member, Terry Scanlan provides a great insight into how the crew fly the simulator on any given leg. The realism is right up there!

Setting Up a Website – The Basics You Need to Know
There are many considerations and decisions to be made well before anyone will ever see your new website online. Choosing a good web host that meets your needs, deciding what software or coding language you might use and building a battle plan for your site are just some of the things you need to think about. John Tavendale takes a look at just some of the basic knowledge needed to get you started.

Joining a Virtual Squadron
Derek “Baron” Davis highlights all the advantages of joining a virtual squadron online to enhance your combat flight simming experience in this 4-page article.

Round Robin Adventures – The Azores
This month, we go sightseeing in the beautiful Azores islands off Portugal. The 475nm round trip will take you to four airports and feature some amazing, but challenging approaches.

From the EDITOR..

No doubt by now, many of you will be enjoying (or cursing) the latest version of Microsoft Flight Simulator. Of course, everyone’s expectations of the sim are different, and as a result, opinions will be different. By monitoring the various flight sim forums around the globe, it appears however, that the majority of FS2004 users are very happy with the latest release. Sure there are things that aren’t perfect, and others that need a little tweaking, but hey, when was the last time you saw anything on the planet that was absolutely perfect? If we had the perfect sim, then there would be absolutely no need to bring out a newer version later on down the track.
In fact, all the little imperfections are actually a catalyst for development. Without knowing what is wrong, we have no idea how to fix and improve upon a situation, or know that improvement is needed in the first place. In that regard, I personally don’t mind finding the occasional bug here and there in a product because I know it will likely be fixed and improved upon in subsequent versions/models of that same product. Bear in mind that not every individual, product or company will subscribe to this viewpoint however.

Perhaps the biggest catalyst for product improvement could be competition. Competition spawns creativity, product quality and developmental drive. It is hard to say how advanced our flight simulators would be right now without competition from rival companies driving both software and hardware technology forward.

Today we enjoy some top quality flight simulation programs like X-Plane, FS2004, IL-2 Sturmovik Forgotten Battles, the upcoming Lock-On: Modern Air Combat sim and many classics like Falcon 4 and Fly! that continue to prove worthy in a very competitive market. Without us, the consumer, they would not exist, and without them, our flight sim hobby wouldn’t be half the fun, and most likely half as realistic as it is today. You could very well call it one of the world’s best displays of ‘mutual benefit’ in action!

Food for thought don’t you think?

Please sit back and enjoy the September issue of Computer Pilot Magazine – Yet another example of mutualism J

Dean Bielanowski
Editor



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